Mortal Kombat X introduces Tremor as a playable character, marking his return to the Mortal Kombat franchise. Originally debuting as a non-playable character in Mortal Kombat: Special Forces, Tremor undergoes a significant transformation in Mortal Kombat X. He is now portrayed as a formidable Earthrealm warrior with the ability to control and manipulate earth-based elements. Tremor’s inclusion in Mortal Kombat X’s roster expands the diversity of characters and combat styles, bringing his seismic powers to the dynamic arena of the game.
As a martial artist harnessing the power of geokinesis, Tremor’s move set features a range of earth-based attacks, including ground pounds, rock projectiles, and seismic shockwaves. Players can experience Tremor’s unique fighting style and visually striking special moves as he engages in brutal kombat against other iconic characters. With his reintroduction in Mortal Kombat X, Tremor adds depth to the game’s lore and showcases the franchise’s ongoing commitment to evolving character narratives and expanding the roster with diverse and compelling fighters.