R.O.B. (Robotic Operating Buddy), a character in Super Smash Bros. Ultimate, originates from the real-world accessory released by Nintendo in the 1980s. R.O.B. was designed as a supplementary tool for certain games on the Nintendo Entertainment System (NES) to interact with physical objects in the real world.
Appearance: In Super Smash Bros. Ultimate, R.O.B. appears as a small, robotic character with a cylindrical body, arms, and legs. R.O.B. retains the retro-futuristic aesthetic that characterized the original accessory released with the NES.
Abilities and Fighting Style: R.O.B.’s fighting style in Super Smash Bros. Ultimate is unique, emphasizing its robotic nature and incorporating elements of its real-world history. R.O.B. uses a combination of physical attacks, laser beams, and gyros for ranged and melee combat.
- Neutral Special – Robo Beam: Fires a laser beam from its eyes.
- Side Special – Arm Rotor: Spins its arms for a multi-hit attack.
- Up Special – Robo Burner: Uses jet thrusters for vertical recovery.
- Down Special – Gyro: Picks up a spinning gyro that can be thrown at opponents.
Final Smash – Super Diffusion Beam: R.O.B.’s Final Smash, “Super Diffusion Beam,” involves firing a powerful laser beam that travels across the stage, damaging opponents in its path.
In-Game Unlocking: In Super Smash Bros. Ultimate, R.O.B. is available from the start and does not require unlocking through specific in-game challenges.
Trophies and Spirits: R.O.B. has associated trophies and spirits in Super Smash Bros. Ultimate. These collectibles provide additional information about its real-world origin, its role in various games, and various poses or scenes.
Crossover Gameplay: R.O.B. represents a unique aspect of Nintendo’s history in Super Smash Bros. Ultimate. Players can engage in battles featuring R.O.B. against characters from different Nintendo franchises and beyond. R.O.B.’s inclusion pays homage to the NES era and adds a nostalgic touch to the diverse roster of characters in the game.